A development diary for project D'undred, a new RPG rules engine that resurrecting the spirit of old school dungeoneering without all the clunk.
Friday, March 28, 2014
D'undred suggestions
Well whilst I wait for DND next, I was thinking I would open the floor to suggestions of what people want to see / don't want to see in a Dungeon game?
If there are discussions of a similar ilk on forums- do linky!
Hey Dee, I was checking the status of your other projects yesterday and noticed this. Had gone completely under my radar. Dungeon Crawling is my holy grail gaming experience and something where I haven't been able to get quite what I want yet. As a result, I've written quite a lot of what I'm looking for in a crawl on various places online. For instance: http://www.lead-adventure.de/index.php?topic=39148.msg457813#msg457813
Hey Dee, I was checking the status of your other projects yesterday and noticed this. Had gone completely under my radar. Dungeon Crawling is my holy grail gaming experience and something where I haven't been able to get quite what I want yet. As a result, I've written quite a lot of what I'm looking for in a crawl on various places online. For instance:
ReplyDeletehttp://www.lead-adventure.de/index.php?topic=39148.msg457813#msg457813
http://www.lead-adventure.de/index.php?topic=27789.0
http://forum.oldhammer.org.uk/viewtopic.php?f=6&t=3873&p=43859&hilit=dungeon#p43859
And a general thread with a rather interesting initial post, not by me:
http://www.lead-adventure.de/index.php?topic=67066.0
I think those discussions shows what's missing in the market as of today and where some games go wrong.
Hope to see some development on Dundred soon, but I realize you have a great deal of other things to sort out first. =)